One of our long term goals is to bring parity between our Android and PC versions. Notable Changes ¶ 5.0-6101 - Support for Default Game Settings by JosJuice ¶ So for now, the plan is to just keep moving and wait for a better opportunity to start the release process. If we enter a feature freeze to work on those regressions, we'd be stagnating Dolphin and delaying the other large new features that are still being worked on without any guarantee that the regressions will be sorted out. With these huge changes have come a lot of frustrating and annoying regressions that can't easily be solved without a lot of work. With both Ubershaders, Hybrid XFB, and many of the other targeted features for the next release merged, a lot of users have started wondering when our next release will be announced. ![]() Before we get to the rest of November and December's changes, make sure you check out the absolutely massive Hybrid XFB article and the accompanying video. ![]() But after a short holiday break, we're back and ready for more. After the massive Hybrid XFB article that hit late November, we at the blog staff went into a bit of a hibernation.
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